Instructions
1Enter the following code into your game script to create a constant speed variable:
var ConstantSpeed : float = x;
2
Replace the "x" with the numerical speed value that you want to apply to the moving object.
3
Enter the following code into the script of your object to create an update function:
function Update ()
{
}
4
Type the following code between the brackets of the update function to apply the speed variable to the object:
transform.position.x = transform.position.x + ConstantSpeed;
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