Want To Learn How To Get Up To Speed Fast Playing Red Dead Redemption?
God God Almighty! That's what you might have heard an old cow poke exclaim had he had the kind of experiences you can have playing this game.
It's the best I can come up with to describe the game Red Dead Redemption.
The makers of Grand Theft Auto have taken their best ideas and made the Old Wild West come alive in this free-wheeling, sensory overloading role-playing single or multi-player spectacular.
Being a history buff myself, especially for the mid to late 1800's period, this game was especially poignant for me.
In this article I'll do my best to review the best and worst of Red Dead Redemption.
From the start this game throws a twist at the player.
You start the game with John Marston, a former outlaw now on the straight and narrow, who because of his conversion has made enemies out of former friends and accomplices.
Alone and in a lawless land Marston is fighting for his future and his life.
Some might see this an old story line played out in a new setting but the fact is it works out just fine in its newest rendition.
The game play takes place in a large section of the country running along the border of the United States and Mexico.
Here Marston meets numerous characters, assists some, kills some, and generally spills both his and others blood while trying to be true to his new-found beliefs.
The reality of the game is awe-inspiring.
Hats fly off when you put a bullet through them.
Horses look like their galloping smoothly along.
Sunsets and mountains look like God himself put the brush to them.
Best of all none of the animations are canned.
Ride off across the prairie and the scenery just keeps changing.
There will be times when there's little going on in the game except Marston riding across the plains.
It's during these periods of inactivity the player cannot help but notice the games graphics.
There's a great deal to see.
The scenery seems alive with things going on wherever you turn.
Fowl of all kinds explode out of the bushes as youride by.
The first time this happened to me I flinched.
Trains roar across the landscape with their whistles blowing.
Storms rage and litter the earth with fresh puddles.
You might happen upon a stagecoach being held up by robbers or stumble upon a wild critter ready to bring both you andyour horse.
Take a detour into one of the hundreds of wild west towns and you might see a gunfight going down, an unlucky stiff getting dragged off for a lynching or worse of all some hotshot with more balls than brains hears you're in town and comes looking for a duel.
The game doesn't allow you to relax for any length of time.
Something's always waiting for you around the next corner or over the horizon.
If I had any real beef about the game it would be Marston's almost ambivalent attitude in the beginning of the game.
He appears far too willing in my opinion to stop whatever matter at hand he's dealing with and assist anyone.
It's almost as if he's allowing himself to be led by the nose through much of the early game play.
I got frustrated at times but let Marston have his way.
Don't despair gamers because things really ramp up towards the end and you will get an ending you won't likely forget for a long time.
Even after you've beaten the game and completed all of the side challenges, there's still much more to do.
Continue online with cooperative and competitive modes for up to 16 players simultaneously.
The competitive action includes team and free-for-all game types including standard shootouts and a capture the flag style of game.
I found these to be both fun and annoying.
At the start of each game you find yourself in a circle with all the other players ready to draw their sidearms.
Oh yeah, a serious player might find the respawn seriously irritating.
There's the tendency to start right next to an opponent! Free Roam.
The name says it all and it's the main reason to keep coming back long after you've completed the game.
You and up to 16 players can get together, form a posse, shoot each other in the head, fight skirmishes as a team or simply ride into the sunset taking part in hunting or gathering challenges.
The sky is the limit and only your imagination can hold you back.
By completing the missions, killing each other, or playing in competitive games, you can gain experience and begin leveling up to unlock new character models, modes, and better mounts to ride.
Free Roam by itself is meaty enough to be an entirely separate game and it would still be awesome.
The entire game takes about twenty hours to complete, but the journey can take any number of paths.
You can chose a players personality range.
Be benevolent and giving or a nasty drunk.
The game will adapt to your fame, good or bad.
Keep you eyes and ears open for upcoming free downloads.
The first pack is due soon.
There's no way I could describe Red Dead Redemption and do it justice in this single article.
My best advice is to get your hands on a copy and start playing.
If it isn't the best gaming experience you've had to date then there's no hope for you and I suggest you take up Internet Solitaire.
Just kidding.
Seriously give it a try.
You won't regret it.
It's the best I can come up with to describe the game Red Dead Redemption.
The makers of Grand Theft Auto have taken their best ideas and made the Old Wild West come alive in this free-wheeling, sensory overloading role-playing single or multi-player spectacular.
Being a history buff myself, especially for the mid to late 1800's period, this game was especially poignant for me.
In this article I'll do my best to review the best and worst of Red Dead Redemption.
From the start this game throws a twist at the player.
You start the game with John Marston, a former outlaw now on the straight and narrow, who because of his conversion has made enemies out of former friends and accomplices.
Alone and in a lawless land Marston is fighting for his future and his life.
Some might see this an old story line played out in a new setting but the fact is it works out just fine in its newest rendition.
The game play takes place in a large section of the country running along the border of the United States and Mexico.
Here Marston meets numerous characters, assists some, kills some, and generally spills both his and others blood while trying to be true to his new-found beliefs.
The reality of the game is awe-inspiring.
Hats fly off when you put a bullet through them.
Horses look like their galloping smoothly along.
Sunsets and mountains look like God himself put the brush to them.
Best of all none of the animations are canned.
Ride off across the prairie and the scenery just keeps changing.
There will be times when there's little going on in the game except Marston riding across the plains.
It's during these periods of inactivity the player cannot help but notice the games graphics.
There's a great deal to see.
The scenery seems alive with things going on wherever you turn.
Fowl of all kinds explode out of the bushes as youride by.
The first time this happened to me I flinched.
Trains roar across the landscape with their whistles blowing.
Storms rage and litter the earth with fresh puddles.
You might happen upon a stagecoach being held up by robbers or stumble upon a wild critter ready to bring both you andyour horse.
Take a detour into one of the hundreds of wild west towns and you might see a gunfight going down, an unlucky stiff getting dragged off for a lynching or worse of all some hotshot with more balls than brains hears you're in town and comes looking for a duel.
The game doesn't allow you to relax for any length of time.
Something's always waiting for you around the next corner or over the horizon.
If I had any real beef about the game it would be Marston's almost ambivalent attitude in the beginning of the game.
He appears far too willing in my opinion to stop whatever matter at hand he's dealing with and assist anyone.
It's almost as if he's allowing himself to be led by the nose through much of the early game play.
I got frustrated at times but let Marston have his way.
Don't despair gamers because things really ramp up towards the end and you will get an ending you won't likely forget for a long time.
Even after you've beaten the game and completed all of the side challenges, there's still much more to do.
Continue online with cooperative and competitive modes for up to 16 players simultaneously.
The competitive action includes team and free-for-all game types including standard shootouts and a capture the flag style of game.
I found these to be both fun and annoying.
At the start of each game you find yourself in a circle with all the other players ready to draw their sidearms.
Oh yeah, a serious player might find the respawn seriously irritating.
There's the tendency to start right next to an opponent! Free Roam.
The name says it all and it's the main reason to keep coming back long after you've completed the game.
You and up to 16 players can get together, form a posse, shoot each other in the head, fight skirmishes as a team or simply ride into the sunset taking part in hunting or gathering challenges.
The sky is the limit and only your imagination can hold you back.
By completing the missions, killing each other, or playing in competitive games, you can gain experience and begin leveling up to unlock new character models, modes, and better mounts to ride.
Free Roam by itself is meaty enough to be an entirely separate game and it would still be awesome.
The entire game takes about twenty hours to complete, but the journey can take any number of paths.
You can chose a players personality range.
Be benevolent and giving or a nasty drunk.
The game will adapt to your fame, good or bad.
Keep you eyes and ears open for upcoming free downloads.
The first pack is due soon.
There's no way I could describe Red Dead Redemption and do it justice in this single article.
My best advice is to get your hands on a copy and start playing.
If it isn't the best gaming experience you've had to date then there's no hope for you and I suggest you take up Internet Solitaire.
Just kidding.
Seriously give it a try.
You won't regret it.