How to Make a 3D Model With Different Polygons
- 1). Open your CAD program, then click the menu item that holds the functions for creating objects. This menu will be labeled "Create," "Draw" or a similar label. Enter "create objects" in your help file's search engine to identify the exact object-creation menu for your program. The remaining instructions will refer to this menu as the "Create" menu.
- 2). Click the "Create" menu's ""rectangle" object. The rectangle will form the base of an object whose sides are triangles. This means the object will be a pyramid.
- 3). Click the "Top" viewport, or drawing window, to select it. Drag your mouse in the viewport to grow the rectangle to any size and shape. Release the mouse to complete the rectangle.
- 4). Click the "Cut" tool, which will be under the "Modify" or "Edit" menu. The cut tool lets you make new edges on an existing object.
- 5). Click any of the rectangle's corners, or vertices, and drag toward the rectangle's center. Release the mouse to complete the first new edge of one of the pyramid's triangular sides.
- 6). Create each of the remaining edges by clicking a corner of the rectangle, then clicking the vertex near the center of the rectangle.
- 7). Click the rectangle's center point to select it, then click the "Move" tool on the toolbar. This tool allows you to move, objects and parts of objects such as edges, vertices and faces.
- 8). Click any viewport showing the height of the rectangle.
- 9). Click the "Z" axis of the selected vertex, then drag upward. The rectangle will transform into a pyramid, as the triangular faces you defined stretch to include the vertex you're elevating. (The "Z" axis represents "up" in 3-D space.)